//#region demo
import * as THREE from "three";

//#region scene
const scene = new THREE.Scene();
//#endregion scene

//#region renderer
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
//#endregion renderer

//#region camera
const camera = new THREE.PerspectiveCamera(
    45,
    window.innerWidth / window.innerHeight,
    1,
    500
);
camera.position.set(0, 0, 100);
camera.lookAt(0, 0, 0);
//#endregion camera

//#region create-line
const material = new THREE.LineBasicMaterial({ color: 0x0000ff });
const points = [
    new THREE.Vector3(-10, 0, 0),
    new THREE.Vector3(0, 10, 0),
    new THREE.Vector3(10, 0, 0),
];
const geometry = new THREE.BufferGeometry().setFromPoints(points);
const line = new THREE.Line(geometry, material);
scene.add(line);
//#endregion create-line

//#region start-render
renderer.render(scene, camera);
//#endregion start-render
//#endregion demo
